February 2012
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My good friend Freuderson made a fan-video with footage from the first alpha!
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TRIP Alpha 1 released
Kickstarter backers with early testing privileges can start downloading the first alpha release of TRIP. There will be an alpha release each Friday.
First two areas included, you can still explore the rest of the world but it remains a blockout - for the time being.
I hope you enjoy what you can see so far, there will be LOTS more to come!
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Prepping the world for testing
Tidying up the Desert and Forest areas so I can make a testing release tonight.
The rest of the world will be explorable but be advised there is not much to look at as it is still a blockout.
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Anonymous asked: dude, this is incredible, it's something i've always wanted to create or experience myself, one for one, seriously... i was wondering if you would ever consider making this an online experience... i know it'd be a lot of work, management, and money, but maybe one day it could be a reality? anyway dood, keep it up, i love you ♥ ♥ ♥
mangomangomonsters asked: Are the graphics settings seen in the video the same we should expect on the final release? Or will you be able to change it to higher or lower settings?
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Wow!
Really close to our goal in kickstarter! Thank you to everyone who’s supported!
Let’s keep going! The more funds we can collect, the more will go into development to create TRIP even better!
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January 2012
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KICKSTARTER
I plan to record/edit a kickstarter video this weekend. The campaign should be set in motion this coming monday! I’m excited and a bit nervous, this is when development will go intro crunch mode!
Once the kickstarter has been started, expect weekly video updates on TRIP! I may even throw in some extra dev videos on here throughout the week, documenting as much as I can. I know I got a bit...
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cukeasaurus asked: I just wanted to tell you thanks for all your hard work. Im really looking forward to your game. i think you should use the ~ console thing to an extent where you can type a thought or something and completely change the essence of the environment. kind of like what happens when your mind wanders on a hallucinogenic trip. I began to wonder if I was dead on my last trip and I found all the colors...
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November 2011
23 posts
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Anonymous asked: Is there any way to recieve news about this without using RSS?
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Kickstarter goodies + POA's
Alright, so I’ve got plans to start the kickstarter video next week, a good friend of mine is helping me out with the shooting. In the meantime I’ll be deciding what rewards to give out to our backers and working on some of the models.
I have planned to give out all sorts of artwork (stickers/prints/canvas paintings) along with hard copies of the game, I know most people like to have...
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PLAN OF ATTACK: THE ACTUAL GAME
The groundwork for the game is done, now I gotta move on to redefining each area.
PHASE ZERO (done ♥)
Overworld
Basic blockout
PHASE ONE: Build each area
Emphasize themes & artistically incorporate them into each area.
Define terrain
Create Structures
and Props
Don’t forget Sculptures
PHASE TWO: Breathe life into each area
Characters
Creatures/organisms
Vegetation
PHASE...
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PLAN OF ATTACK: KICKSTARTER PREPARATION
Since I’m ready to start sharing with you the whole process of this game from start to finish, I’ll start with the pre-planning of the Kickstarter campaign!
Creating a groundwork for the game was step one, step two was creating this blog. Now we gotta sort out what needs to be done in order for this campaign to be successful
Gather/compile game assets
Create video
Define what...
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thestraylightrun asked: Whooo! Exploration games are exactly the kind of game the world needs more of. Good luck and I'll be prodding a few people who may be interested to hear about it. :) Also wondering how extensive your knowledge of the genre is? I recommend for research purposes: Knytt, Cholo, LSD Dream Emulator, Looming, Yume Nikki (And the dozens of clones), everything here: (Google: Welcome to the Indie fps...